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Drake with bones

This drake is going to be lurking in a catacomb scene full of skeletons, so its only fitting this creatures bones are integral to its outward design. I sculpted in zbrush, then made textures in Substance Designer and painted it in Substance Painter.

model in zbrush

model in zbrush

model in maya with textures applied

model in maya with textures applied

Here I changed the red scales for blue

Here I changed the red scales for blue

testing out a different color of scales

testing out a different color of scales

up-close of scales on the shoulder

up-close of scales on the shoulder